SHURIKEN PARTICLES & Custom Sprite Sheets
This page contains a handful of examples of technical art created in Unity for Rodent Rampage. Everything you see I created: materials, sprite sheets, models, particle systems, animations, etc.
As the solo artist for this project, creating every frame of sprite sheet animations was a daunting task.
You can see first hand the attention to detail while maintaining excellent in game performance.
The in-game footage is screen recorded on a base model MacBook Air.